The best 2D Artist jobs on the planet
Found 10 jobs
A world of opportunity awaits.
Join Creativepool to create your own profile and join thousands of other 2d artists in our community.
Africa
- Algeria
- Angola
- Benin
- Botswana
- Burkina Faso
- Burundi
- Cameroon
- Central African Republic
- Chad
- Comoros
- Cote d'Ivoire
- Democratic Republic of the Congo
- Djibouti
- Egypt
- Equatorial Guinea
- Eritrea
- Eswatini
- Ethiopia
- Gabon
- Ghana
- Guinea
- Guinea-Bissau
- Kenya
- Lesotho
- Liberia
- Libya
- Madagascar
- Malawi
- Mali
- Mauritania
- Morocco
- Mozambique
- Namibia
- Niger
- Nigeria
- Republic of the Congo
- Rwanda
- Senegal
- Sierra Leone
- Somalia
- South Africa
- Sudan
- Tanzania
- The Gambia
- Togo
- Tunisia
- Uganda
- Zaire
- Zambia
- Zimbabwe
Asia
Central America and the Caribbean
Europe
- Albania
- Andorra
- Armenia
- Austria
- Azerbaijan
- Belarus
- Belgium
- Bosnia and Herzegovina
- Bulgaria
- Croatia
- Czech Republic
- Denmark
- Estonia
- Finland
- France
- Georgia
- Germany
- Gibraltar
- Greece
- Hungary
- Iceland
- Ireland
- Italy
- Latvia
- Liechtenstein
- Lithuania
- Luxembourg
- Macedonia
- Malta
- Moldova
- Monaco
- Montenegro
- Netherlands
- Norway
- Poland
- Portugal
- Romania
- San Marino
- Serbia
- Slovakia
- Slovenia
- Spain
- Sweden
- Switzerland
- Ukraine
- United Kingdom
- Vatican City
Middle East
North America
South America
Rest of World
2D Animatior
VeryMuchVinno
- Remote
- Project
-
$Price Negotiable
- Start Date: ASAP
I am a full-time YouTuber looking to start a Let's Play channel on the side with some friends, and need a 5-10 second intro animated. Already storyboarded with references for character models and descriptions for backgrounds. Exactly how it needs to be done is completely laid out, just need talent to actually animate it. Sound effects and music are not needed, only requiring animation. Looking for it to be animated in a cartoonish/animatic style. Expectations/Requirements: Animation, background and character models drawn to given storyboard/description Portfolio/Showreel showcasing previous work Completed within a week (7 days) No use of artificial-intelligence WHATSOEVER!! Animation Scope: Total Outputs: 1 x animated intro
Animator
LIVING PROOF
- London
- Project
-
£2,500 fixed budget
- Start Date: ASAP
Overview: LIVING PROOF is looking to commission an animator to develop a series of three short character-led animations with a small cohort of four young people from the YEF’s Youth Advisory Board (YAB). The animations will support YEF’s Children’s Services strand of work, helping to bring youth voice into professional and decision-making spaces when young people cannot be there in person. The films will be used at conferences, events and potentially across YEF digital channels to help professionals connect the evidence and recommendations to real young people’s lives. The group wants the animations to feel personal, story-led and emotionally engaging, rather than generic
CAD Designer
Capgemini
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Produce 2D and 3D engineering drawings supporting mechanical, electrical, civil and structural design development. Key Responsibilities Produce General Arrangement drawings. Generate detailed construction drawings. Update BIM models. Support design reviews. Implement engineering mark-ups. Maintain document control standards. Your Profile AutoCAD proficiency. Revit experience desirable. Engineering design office experience. If you're excited about this role but don’t meet every requirement, we stillencourage you to apply, your unique experience could be just what we need. Make it real – what does it mean for you? Exposure to top global companies working withCapgemini (145 of the Fortune 500 companies) Open access to digital learning platforms Active employee networks promoting diversity, equity and inclusion like OutFront, CapAbility or Women@Capgemini Capgemini is proud to be
Principal Concept Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a highly experienced Principal Concept Artist to help define and elevate the visual direction of our projects. In this role, you’ll sit at the forefront of creative development, combining exceptional artistic skill with strategic thinking and leadership. You’ll play a key role in shaping the look and feel of our worlds, working closely with Art Direction and cross‑disciplinary teams to deliver compelling, high‑quality visual experiences. WHAT YOU'LL BE DOING: Define and guide the creation of high-quality concept art across key content areas, including characters, environments, props, and visual storytelling elements. Work closely with the Art Director to interpret and
Shader Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Shader Artist to join our Technical Art team. As a Shader Artist you will be working with artists and render programmers to develop requested features for materials, optimise shaders for both usability and runtime cost, manage project shader libraries and investigate and fix shader-related issues. WHAT YOU’LL BE DOING: Work closely with key stakeholders to develop pragmatic and visually stunning effects across specific game areas. Contribute and maintain game shader libraries. Identify and optimise shader performance issues. Optimise texture packing and texture formats based on content usage. Ensure content teams have what they need to complete assets, ensuring practical effect workflows and auditing. Create shader feature specifications considering key stakeholder requirements. WHAT YOU’LL BRING: Experience authoring
Digital Matte Painter
Framestore
- London (Hybrid)
- perm
-
£Undisclosed
- Start Date: ASAP
Job description: Please note: You will need to be based here in the UK; overseas applications will not be reviewed for this particular role. Digital Matte Painters are responsible for painting photo-real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects. A strong understanding and sympathy for real-world materials and lighting is essential. DMP artists will work closely with the Modelling and Shading departments and therefore must have a basic knowledge of the practices of
Senior Visual Development Artist
Framestore
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About the role: This is a senior role within our Visual Development team for an artist who brings both deep craft and genuine creative leadership. You'll operate at the intersection of concept and execution — shaping the visual language of major productions, driving technical innovation, and helping define how our team works. We aren't looking for standard workflows - we want someone who views generative AI as a core creative pillar. You'll bring extensive experience across traditional workflows, compositing, and advanced generative tools like ComfyUI, and you'll be as comfortable mentoring artists as you are solving the hardest visual problems on a
UI Artist - 6 months
Playstation
- London
- perm, freelance, temp to perm
-
£Undisclosed
- Start Date: ASAP
We are Media Molecule, a Guildford based game developer proudly part of the PlayStation Studios group. We have a history of creating Award winning games such as LittleBigPlanet, Tearaway and Dreams. Role Overview: This is a 6-month contingent engagement through our staffing partner, Yoh Services, offering the opportunity to contribute to an exciting PlayStation Studios project. We welcome applications from candidates seeking fully remote working within the UK or a hybrid arrangement. As a UI Artist, you will be working with an established UI/UX team to create a range of 2D UI assets, including iconography, representations of the game world, and in-world branding to support consistent and lively presentation.
UI Artist - 6 months
Playstation
- Guildford
- perm, freelance, temp to perm
-
£Undisclosed
- Start Date: ASAP
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation
Lead Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content. In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support. You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into




