The best 3D Artist jobs on the planet
Found 7 jobs
A world of opportunity awaits.
Join Creativepool to create your own profile and join thousands of other 3d artists in our community.
Africa
- Algeria
- Angola
- Benin
- Botswana
- Burkina Faso
- Burundi
- Cameroon
- Central African Republic
- Chad
- Comoros
- Cote d'Ivoire
- Democratic Republic of the Congo
- Djibouti
- Egypt
- Equatorial Guinea
- Eritrea
- Eswatini
- Ethiopia
- Gabon
- Ghana
- Guinea
- Guinea-Bissau
- Kenya
- Lesotho
- Liberia
- Libya
- Madagascar
- Malawi
- Mali
- Mauritania
- Morocco
- Mozambique
- Namibia
- Niger
- Nigeria
- Republic of the Congo
- Rwanda
- Senegal
- Sierra Leone
- Somalia
- South Africa
- Sudan
- Tanzania
- The Gambia
- Togo
- Tunisia
- Uganda
- Zaire
- Zambia
- Zimbabwe
Asia
Central America and the Caribbean
Europe
- Albania
- Andorra
- Armenia
- Austria
- Azerbaijan
- Belarus
- Belgium
- Bosnia and Herzegovina
- Bulgaria
- Croatia
- Czech Republic
- Denmark
- Estonia
- Finland
- France
- Georgia
- Germany
- Gibraltar
- Greece
- Hungary
- Iceland
- Ireland
- Italy
- Latvia
- Liechtenstein
- Lithuania
- Luxembourg
- Macedonia
- Malta
- Moldova
- Monaco
- Montenegro
- Netherlands
- Norway
- Poland
- Portugal
- Romania
- San Marino
- Serbia
- Slovakia
- Slovenia
- Spain
- Sweden
- Switzerland
- Ukraine
- United Kingdom
- Vatican City
Middle East
North America
South America
Rest of World
Shader Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Shader Artist to join our Technical Art team. As a Shader Artist you will be working with artists and render programmers to develop requested features for materials, optimise shaders for both usability and runtime cost, manage project shader libraries and investigate and fix shader-related issues. WHAT YOU’LL BE DOING: Work closely with key stakeholders to develop pragmatic and visually stunning effects across specific game areas. Contribute and maintain game shader libraries. Identify and optimise shader performance issues. Optimise texture packing and texture formats based on content usage. Ensure content teams have what they need to complete assets, ensuring practical effect workflows and auditing. Create shader feature specifications considering key stakeholder requirements. WHAT YOU’LL BRING: Experience authoring
CAD Designer
Capgemini
- London
- perm
-
£Undisclosed
- Start Date: ASAP
Produce 2D and 3D engineering drawings supporting mechanical, electrical, civil and structural design development. Key Responsibilities Produce General Arrangement drawings. Generate detailed construction drawings. Update BIM models. Support design reviews. Implement engineering mark-ups. Maintain document control standards. Your Profile AutoCAD proficiency. Revit experience desirable. Engineering design office experience. If you're excited about this role but don’t meet every requirement, we stillencourage you to apply, your unique experience could be just what we need. Make it real – what does it mean for you? Exposure to top global companies working withCapgemini (145 of the Fortune 500 companies) Open access to digital learning platforms Active employee networks promoting diversity, equity and inclusion like OutFront, CapAbility or Women@Capgemini Capgemini is proud to be
Principal Concept Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a highly experienced Principal Concept Artist to help define and elevate the visual direction of our projects. In this role, you’ll sit at the forefront of creative development, combining exceptional artistic skill with strategic thinking and leadership. You’ll play a key role in shaping the look and feel of our worlds, working closely with Art Direction and cross‑disciplinary teams to deliver compelling, high‑quality visual experiences. WHAT YOU'LL BE DOING: Define and guide the creation of high-quality concept art across key content areas, including characters, environments, props, and visual storytelling elements. Work closely with the Art Director to interpret and
Digital Matte Painter
Framestore
- London (Hybrid)
- perm
-
£Undisclosed
- Start Date: ASAP
Job description: Please note: You will need to be based here in the UK; overseas applications will not be reviewed for this particular role. Digital Matte Painters are responsible for painting photo-real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates. Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects. A strong understanding and sympathy for real-world materials and lighting is essential. DMP artists will work closely with the Modelling and Shading departments and therefore must have a basic knowledge of the practices of
Senior Visual Development Artist
Framestore
- London
- perm
-
£Undisclosed
- Start Date: ASAP
About the role: This is a senior role within our Visual Development team for an artist who brings both deep craft and genuine creative leadership. You'll operate at the intersection of concept and execution — shaping the visual language of major productions, driving technical innovation, and helping define how our team works. We aren't looking for standard workflows - we want someone who views generative AI as a core creative pillar. You'll bring extensive experience across traditional workflows, compositing, and advanced generative tools like ComfyUI, and you'll be as comfortable mentoring artists as you are solving the hardest visual problems on a
3D Visualiser
MW Interior Design
- Johannesburg
- temp to perm
-
ZAROn Application
- Start Date: ASAP
MW INterior Design is a Luxury Lifestyle and Global Elite Award winner for 2026. We are based in Riepen Park, Johannesburg. We have recently been awarded a significant new interior design contract, and we are looking to appoint another 3D Artist and Visualiser to our team on a contract basis. The candidate must produce high-quality 3D visualisations, renders, walkthroughs and design concepts for this project in 3dsMax and Corona, and work in Adobe Photoshop for post-rendering photo-realistic touchups. Autocad proficiency required. The role will require collaborating with project managers to interpret design briefs and incorporate feedback. The position is for an initial 3-month contract to start, with
Lead Artist
Frontier Developments
- Cambridge
- perm
-
£Competitive
- Start Date: ASAP
WHAT’S THE ROLE? We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content. In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support. You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into


